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JIE EE QUEK
Game Designer | jieee.quek@gmail.com | +60 12 877 2216
Game Designer
Zero Engine, Python
What I Did:
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Scripted gameplay logic with Python using Zero Engine (DigiPen Proprietary Engine)
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Game balancing
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Created a giant table of possible flora and fauna combinations
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Created various 2D sprites for the game
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Collaborated with artist to ensure art style matches
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Playtesting and data gathering
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HUD designs

Title Screen

Start of the Game

Ending Score Screen

Title Screen
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FIVE DAYS TO GROW
About
Five Days To Grow is a casual discovery arcade style game featuring clean and unique art style. Play as a park fairy and restore the park to its glory by cross pollinating different types of flora.
Platform
PC
Development Time
2 months
Team
Jie Ee Quek
Fei Mi Quek
DigiPen Sound Library
Game Designer / Artist
Artist
Sound
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