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Level Designer & Game Designer

Unity, C#

 

What I Did:

  • Created blockouts for 55 levels across multiple biomes.

  • Iterated on levels based on playtest data.

  • Built 55 levels by replacing finalized blockouts with modular art assets.

  • Created tools to help speed up level design process.

  • Proposed and prototyped 3 puzzle levels.

  • Created documentation on various gameplay features and levels.

  • Actively collaborated with other designers, artists, programmers, UI/UX, and audio designers on an ongoing basis to accomplish goals.

 

 

 

 

 

RE:LEGEND

About

An all-encompassing RPG-simulator hybrid with strong monster-raising and multiplayer features. Adventure with friends in a beautiful world of wonder and fantastic creatures. Build, craft, farm, fish and raise and breed amazing pet companions!

Team

Magnus Games Studio

 

© 2021 by Jie Ee Quek.

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